Context-adaptive based CU processing for 3D-HEVC

نویسندگان

  • Liquan Shen
  • Ping An
  • Zhi Liu
چکیده

The 3D High Efficiency Video Coding (3D-HEVC) standard aims to code 3D videos that usually contain multi-view texture videos and its corresponding depth information. It inherits the same quadtree prediction structure of HEVC to code both texture videos and depth maps. Each coding unit (CU) allows recursively splitting into four equal sub-CUs. At each CU depth level, it enables 10 types of inter modes and 35 types of intra modes in inter frames. Furthermore, the inter-view prediction tools are applied to each view in the test model of 3D-HEVC (HTM), which uses variable size disparity-compensated prediction to exploit inter-view correlation within neighbor views. It also exploits redundancies between a texture video and its associated depth using inter-component coding tools. These achieve the highest coding efficiency to code 3D videos but require a very high computational complexity. In this paper, we propose a context-adaptive based fast CU processing algorithm to jointly optimize the most complex components of HTM including CU depth level decision, mode decision, motion estimation (ME) and disparity estimation (DE) processes. It is based on the hypothesis that the optimal CU depth level, prediction mode and motion vector of a CU are correlated with those from spatiotemporal, inter-view and inter-component neighboring CUs. We analyze the video content based on coding information from neighboring CUs and early predict each CU into one of five categories i.e., DE-omitted CU, ME-DE-omitted CU, SPLIT CU, Non-SPLIT CU and normal CU, and then each type of CU adaptively adopts different processing strategies. Experimental results show that the proposed algorithm saves 70% encoder runtime on average with only a 0.1% BD-rate increase on coded views and 0.8% BD-rate increase on synthesized views. Our algorithm outperforms the state-of-the-art algorithms in terms of coding time saving or with better RD performance.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Low Complexity Mode Decision for 3D-HEVC

High efficiency video coding- (HEVC-) based 3D video coding (3D-HEVC) developed by joint collaborative team on 3D video coding (JCT-3V) for multiview video and depth map is an extension of HEVC standard. In the test model of 3D-HEVC, variable coding unit (CU) size decision and disparity estimation (DE) are introduced to achieve the highest coding efficiency with the cost of very high computatio...

متن کامل

Fast Mode Decision for 3D-HEVC Depth Intracoding

The emerging international standard of high efficiency video coding based 3D video coding (3D-HEVC) is a successor to multiview video coding (MVC). In 3D-HEVC depth intracoding, depth modeling mode (DMM) and high efficiency video coding (HEVC) intraprediction mode are both employed to select the best coding mode for each coding unit (CU). This technique achieves the highest possible coding effi...

متن کامل

Color-Based Coding Unit Level Adaptive Quantization for HEVC

HEVC HM 16 includes a Coding Unit (CU) level perceptual quantization technique named AdaptiveQP. AdaptiveQP adjusts the Quantization Parameter (QP) at the CU level based on the spatial activity of samples in the four constituent N×N sub-blocks of the luma Coding Block (CB), which is contained within a 2N×2N CU. In this paper, we propose C-BAQ, which, in contrast to AdaptiveQP, adjusts the CU le...

متن کامل

Fast Intra Mode Decision for Depth Map coding in 3D-HEVC Standard

three dimensional- high efficiency video coding (3D-HEVC) is the expanded version of the latest video compression standard, namely high efficiency video coding (HEVC), which is used to compress 3D videos. 3D videos include texture video and depth map. Since the statistical characteristics of depth maps are different from those of texture videos, new tools have been added to the HEVC standard fo...

متن کامل

Low-complexity depth map compression in HEVC-based 3D video coding

In this paper, a low-complexity algorithm is proposed to reduce the complexity of depth map compression in the high-efficiency video coding (HEVC)-based 3D video coding (3D-HEVC). Since the depth map and the corresponding texture video represent the same scene in a 3D video, there is a high correlation among the coding information from depth map and texture video. An experimental analysis is pe...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره 12  شماره 

صفحات  -

تاریخ انتشار 2017